Brightness and gamma in Hunt: Showdown
Swamps, fog, dark barns and night map variants — in Hunt the enemy often stands in shadow and all you see is the muzzle flash. Gamma and moderate saturation help.
In-game brightness
First set in-game brightness using its calibration screen. That is the base; fine-tune shadows with gamma after that.
Values
| Time | Gamma | Brightness | Saturation |
|---|---|---|---|
| Day, fog | 1.2–1.3 | 104–108 | 125–135% |
| Dusk | 1.4–1.5 | 108–110 | 125% |
| Night | 1.7–1.9 | 112–118 | 115% |
The ready-made "Hunt: Showdown" preset: gamma 1.5, brightness 110, saturation 125%. For night matches — the Night vision group.
Fire and lanterns
Hunt has lots of light sources: burning buildings, lanterns, flashes. With high gamma they blow out into white blobs. If that bothers you, lower gamma by 0.1 and add 2–3 points of brightness.
Presets for Tarkov, DayZ, Hunt: Showdown, S.T.A.L.K.E.R. 2, SCUM, 7 Days to Die and the Night vision group. The profile turns on by itself when the game starts. First day free.
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Frequently asked questions
How do I make Hunt: Showdown brighter?
Set brightness with the game's calibration and add gamma 1.3–1.5 in daytime and up to 1.9 at night.
Which DisplayTune profile should I use for Hunt?
"Hunt: Showdown" for regular matches and "Night vision" for night maps.
Why does fire blow out to white?
Gamma is too high. Lower it by 0.1–0.2.