DayZ at night: gamma and brightness
Nights in DayZ are genuinely dark on many servers — without a flashlight or night sight you only see the sky. The right gamma makes tree lines and buildings readable.
Why in-game brightness is not enough
The in-game brightness slider lifts the whole picture, and it quickly turns grey. Gamma is selective: it brightens dark tones and leaves light ones alone. At night it matters more.
Night values
| Situation | Gamma | Brightness | Saturation |
|---|---|---|---|
| Moonlit night | 1.6–1.8 | 110–116 | 115% |
| Moonless night | 1.9–2.2 | 118–125 | 110% |
| Dusk | 1.3–1.4 | 105–108 | 125% |
| Day | 1.0–1.1 | 100 | 140% |
The ready-made "DayZ — Night" preset: gamma 1.8, brightness 116, saturation 118%. For the darkest nights — "Night vision" (1.9) or "Night like day" (2.4).
A handy setup
- Main profile — daytime, bound to DayZ, turns on by itself.
- Night profile — on a hotkey.
- Dusk — on the next key, so you do not jump straight to maximum gamma.
Presets "Tarkov — Shadows", "DayZ — Night", SCUM, Hunt: Showdown, 7 Days to Die, Arma 3, S.T.A.L.K.E.R. 2 and the Night vision group. The profile turns on by itself when the game starts. First day free.
Try it freePricing — from 200 RUBWant to see how it looks first? Load your own screenshot into the free Vibrance simulator →
Frequently asked questions
What is the best gamma for DayZ at night?
About 1.6–1.8 on moonlit nights and up to 2.0–2.2 on moonless ones. The "DayZ — Night" preset uses 1.8.
Why does DayZ look grey after my changes?
You raised brightness instead of gamma. Bring brightness back to about 110 and work with gamma.
Can I switch the night profile without leaving the game?
Yes, with a DisplayTune hotkey — it works on top of the game.